In the last 4 days ive been doing quickies with zbrush to warm up my hand. Here is what I did
Yoda, a hand and a head
Sunday, 27 July 2014
Sunday, 22 June 2014
Niño pulpo
Estoy trabajando en un modelo basado en un dibujo de la ilustradora Mónica Armiño, espero estar a la altura porque tiene mucho nivel, podeis ver sus ilustraciones haciendo click en su nombre. Todavia le queda mucho trabajo pero creo que va bien encaminado!
He continuado el modelado, que ya casi esta terminado, he hecho la retopo en 3d coat y lo he vuelto a traer a zbrush. Me queda pulir las formas, arreglar la pose, y empezar a texturizar. Aqui os pongo un render rapido con keyshot (modelo decimated sin mapas)
Probando el modelo en Marmoset. Me he sacado todos los normals y ahora estoy con las texturas y los shaders. No me queda igual de chachi que con vray : (
Ya esta! Aqui os pongo screenshots del pulpo boy en Marmoset (real time)
http://ray40.dunked.com/pulpo-boy
Monday, 24 February 2014
Elf-aqua
I think the modeling is more or less done
Now im working on the texturing, shading, lighting and rendering, its not final yet
I did the pose and created the final composition, a little more dynamic and stylized
v2: I fixed some parts of the pose and did again the post
Thursday, 30 January 2014
Nightmare monster
Im making this to relax between characters. Its fun!
The original concept is from my friend Jose. Thanks for letting me use it!
http://leoteduran.cghub.com/
The original concept is from my friend Jose. Thanks for letting me use it!
http://leoteduran.cghub.com/
Wednesday, 8 January 2014
Friday, 6 December 2013
Low poly character
Saturday, 5 October 2013
Drone
After modeling organic for a while I always feel like I should be doing some hard surface to complement it, so I dont forget how to do box modeling. So here it is. A drone! The design is strongly based on Daniel Simon´s concepts
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